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#Lore24 - Day 10 - Talents

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Talents[1] make up the bulk of everyone who uses magic in the world. They don't have the flexibility of mages[2] and their spells but they make up with a specialization that can exceed. Also, talents are not limited to a single effect or spell; have a suite of related powers, such as the Kyōti clan[3]s or the mage-knights[4] of Kormar[5].

=> 1: /talent/ | 2: /mage/ | 3: /categories[/kyoti-clan/[ | 4: /mage-knight/ | 5: /kormar/

Talents were inspired by the HERO game system. When I started writing Fedran, I was using that game to “frame” some of my powers and to show the progression over chapters. Now, things are a bit more flexible, but I still think of characters mostly in HERO terms. In that case, most talents are fixed powers and effects, they are also cheap.

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