2025-01-30T17:36:33Z

gemini://d.moonfire.us/tags/mfgames-writing/

<name>D. Moonfire</name>

Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International

<title>Nitride v0.3.4</title>

<link rel="alternate" href="gemini://d.moonfire.us/blog/2022/06/06/nitride-0.3.4/" />

<updated>2022-06-06T05:00:00Z</updated>

<id>gemini://d.moonfire.us/blog/2022/06/06/nitride-0.3.4/</id>

<category term="development" scheme="gemini://d.moonfire.us/categories/" label="Development" />

<category term="mfgames-nitride" scheme="gemini://d.moonfire.us/tags/" label="MfGames.Nitride" />

<category term="cobblestonejs" scheme="gemini://d.moonfire.us/tags/" label="CobblestoneJS" />

<category term="mfgames-writing" scheme="gemini://d.moonfire.us/tags/" label="MfGames Writing" />

<category term="gallium" scheme="gemini://d.moonfire.us/tags/" label="Gallium" />

<summary type="html">A minor milestone for Nitride, my static site generator, and a sweeping refactoring to make things consistent and easier to learn.

<title>generator-mfgames-nix-project v1.4.1 and generator-mfgames-writing 1.0.0</title>

<link rel="alternate" href="gemini://d.moonfire.us/blog/2021/12/19/yeoman-generators/" />

<updated>2021-12-19T06:00:00Z</updated>

<id>gemini://d.moonfire.us/blog/2021/12/19/yeoman-generators/</id>

<category term="programming" scheme="gemini://d.moonfire.us/categories/" label="Programming" />

<category term="asdf" scheme="gemini://d.moonfire.us/tags/" label="asdf" />

<category term="commitlint" scheme="gemini://d.moonfire.us/tags/" label="commitlint" />

<category term="conventional-commits" scheme="gemini://d.moonfire.us/tags/" label="Conventional Commits" />

<category term="direnv" scheme="gemini://d.moonfire.us/tags/" label="direnv" />

<category term="editorconfig" scheme="gemini://d.moonfire.us/tags/" label="EditorConfig" />

<category term="generator-mfgames-nix-project" scheme="gemini://d.moonfire.us/tags/" label="generator-mfgames-nix-project" />

<category term="generator-mfgames-writing" scheme="gemini://d.moonfire.us/tags/" label="generator-mfgames-writing" />

<category term="husky" scheme="gemini://d.moonfire.us/tags/" label="Husky" />

<category term="mfgames-writing" scheme="gemini://d.moonfire.us/tags/" label="MfGames Writing" />

<category term="nix" scheme="gemini://d.moonfire.us/tags/" label="Nix" />

<category term="prettier" scheme="gemini://d.moonfire.us/tags/" label="Prettier" />

<category term="semantic-release" scheme="gemini://d.moonfire.us/tags/" label="semantic-release" />

<category term="typescript" scheme="gemini://d.moonfire.us/tags/" label="TypeScript" />

<category term="yeoman" scheme="gemini://d.moonfire.us/tags/" label="Yeoman" />

<summary type="html">A new Yeoman generator and a refresh on a second one.

<title>MfGames Writing Upkeep</title>

<link rel="alternate" href="gemini://d.moonfire.us/blog/2021/02/05/mfgames-writing-upkeep/" />

<updated>2021-02-05T06:00:00Z</updated>

<id>gemini://d.moonfire.us/blog/2021/02/05/mfgames-writing-upkeep/</id>

<category term="programming" scheme="gemini://d.moonfire.us/categories/" label="Programming" />

<category term="mfgames-writing" scheme="gemini://d.moonfire.us/tags/" label="MfGames Writing" />

<category term="yoman" scheme="gemini://d.moonfire.us/tags/" label="Yoman" />

<category term="docker" scheme="gemini://d.moonfire.us/tags/" label="Docker" />

<summary type="html">As usual between major projects, I try to spend a little time working on maintenance and upkeep of the multitude of projects that I've written or contributed too.

<title>Integrating Semantic Versioning into MfGames Writing</title>

<link rel="alternate" href="gemini://d.moonfire.us/blog/2018/08/27/mfgames-writing-releases/" />

<updated>2018-08-27T05:00:00Z</updated>

<id>gemini://d.moonfire.us/blog/2018/08/27/mfgames-writing-releases/</id>

<category term="programming" scheme="gemini://d.moonfire.us/categories/" label="Programming" />

<category term="writing" scheme="gemini://d.moonfire.us/categories/" label="Writing" />

<category term="markdown" scheme="gemini://d.moonfire.us/tags/" label="Markdown" />

<category term="mfgames-writing" scheme="gemini://d.moonfire.us/tags/" label="MfGames Writing" />

<category term="semantic-release" scheme="gemini://d.moonfire.us/tags/" label="Semantic Release" />

<category term="gitlab" scheme="gemini://d.moonfire.us/tags/" label="Gitlab" />

<summary type="html">How to release a novel or story using MfGames Writing.

<title>Theming for MfGames Writing</title>

<link rel="alternate" href="gemini://d.moonfire.us/blog/2018/08/26/mfgames-writing-themes/" />

<updated>2018-08-26T05:00:00Z</updated>

<id>gemini://d.moonfire.us/blog/2018/08/26/mfgames-writing-themes/</id>

<category term="programming" scheme="gemini://d.moonfire.us/categories/" label="Programming" />

<category term="writing" scheme="gemini://d.moonfire.us/categories/" label="Writing" />

<category term="markdown" scheme="gemini://d.moonfire.us/tags/" label="Markdown" />

<category term="mfgames-writing" scheme="gemini://d.moonfire.us/tags/" label="MfGames Writing" />

<summary type="html">Branding requires a distinct style for writing. Here is how you customize a theme for MfGames Writing to match.

<title>Additional Formats for MfGames Writing</title>

<link rel="alternate" href="gemini://d.moonfire.us/blog/2018/08/25/mfgames-writing-formats/" />

<updated>2018-08-25T05:00:00Z</updated>

<id>gemini://d.moonfire.us/blog/2018/08/25/mfgames-writing-formats/</id>

<category term="programming" scheme="gemini://d.moonfire.us/categories/" label="Programming" />

<category term="writing" scheme="gemini://d.moonfire.us/categories/" label="Writing" />

<category term="markdown" scheme="gemini://d.moonfire.us/tags/" label="Markdown" />

<category term="mfgames-writing" scheme="gemini://d.moonfire.us/tags/" label="MfGames Writing" />

<summary type="html">There are a number of different formats that can be used to generate MfGames Writing output, these are the basics.

<title>Working with MfGames Writing, CI, and Docker</title>

<link rel="alternate" href="gemini://d.moonfire.us/blog/2018/08/24/mfgames-writing-docker-and-ci/" />

<updated>2018-08-24T05:00:00Z</updated>

<id>gemini://d.moonfire.us/blog/2018/08/24/mfgames-writing-docker-and-ci/</id>

<category term="programming" scheme="gemini://d.moonfire.us/categories/" label="Programming" />

<category term="writing" scheme="gemini://d.moonfire.us/categories/" label="Writing" />

<category term="docker" scheme="gemini://d.moonfire.us/tags/" label="Docker" />

<category term="markdown" scheme="gemini://d.moonfire.us/tags/" label="Markdown" />

<category term="mfgames-writing" scheme="gemini://d.moonfire.us/tags/" label="MfGames Writing" />

<category term="gitlab" scheme="gemini://d.moonfire.us/tags/" label="Gitlab" />

<summary type="html">How to use a continual integration (CI) server to publish projects.

<title>Adding Content to MfGames Writing</title>

<link rel="alternate" href="gemini://d.moonfire.us/blog/2018/08/23/mfgames-writing-content/" />

<updated>2018-08-23T05:00:00Z</updated>

<id>gemini://d.moonfire.us/blog/2018/08/23/mfgames-writing-content/</id>

<category term="programming" scheme="gemini://d.moonfire.us/categories/" label="Programming" />

<category term="writing" scheme="gemini://d.moonfire.us/categories/" label="Writing" />

<category term="markdown" scheme="gemini://d.moonfire.us/tags/" label="Markdown" />

<category term="mfgames-writing" scheme="gemini://d.moonfire.us/tags/" label="MfGames Writing" />

<summary type="html">Introduction on how to add different types of content to a MfGames Writing project.

<title>First Steps Using MfGames Writing (GitLab, NPM)</title>

<link rel="alternate" href="gemini://d.moonfire.us/blog/2018/08/22/mfgames-writing-init/" />

<updated>2018-08-22T05:00:00Z</updated>

<id>gemini://d.moonfire.us/blog/2018/08/22/mfgames-writing-init/</id>

<category term="programming" scheme="gemini://d.moonfire.us/categories/" label="Programming" />

<category term="writing" scheme="gemini://d.moonfire.us/categories/" label="Writing" />

<category term="git" scheme="gemini://d.moonfire.us/tags/" label="Git" />

<category term="gitlab" scheme="gemini://d.moonfire.us/tags/" label="GitLab" />

<category term="markdown" scheme="gemini://d.moonfire.us/tags/" label="Markdown" />

<category term="mfgames-writing" scheme="gemini://d.moonfire.us/tags/" label="MfGames Writing" />

<summary type="html">The initial steps for setting up a new project for publication.

<title>The Evolution of MfGames Writing</title>

<link rel="alternate" href="gemini://d.moonfire.us/blog/2018/08/21/mfgames-writing-reasons/" />

<updated>2018-08-21T05:00:00Z</updated>

<id>gemini://d.moonfire.us/blog/2018/08/21/mfgames-writing-reasons/</id>

<category term="programming" scheme="gemini://d.moonfire.us/categories/" label="Programming" />

<category term="writing" scheme="gemini://d.moonfire.us/categories/" label="Writing" />

<category term="markdown" scheme="gemini://d.moonfire.us/tags/" label="Markdown" />

<category term="mfgames-writing" scheme="gemini://d.moonfire.us/tags/" label="MfGames Writing" />

<summary type="html">A brief history and reasoning behind MfGames Writing.

<title>Semantic Versions and Releases for Publishing</title>

<link rel="alternate" href="gemini://d.moonfire.us/blog/2018/08/13/publishing-processes/" />

<updated>2018-08-13T05:00:00Z</updated>

<id>gemini://d.moonfire.us/blog/2018/08/13/publishing-processes/</id>

<category term="programming" scheme="gemini://d.moonfire.us/categories/" label="Programming" />

<category term="writing" scheme="gemini://d.moonfire.us/categories/" label="Writing" />

<category term="flight-of-the-scions" scheme="gemini://d.moonfire.us/tags/" label="Flight of the Scions" />

<category term="mfgames-writing" scheme="gemini://d.moonfire.us/tags/" label="MfGames Writing" />

<category term="semantic-release" scheme="gemini://d.moonfire.us/tags/" label="Semantic Release" />

<category term="semantic-version" scheme="gemini://d.moonfire.us/tags/" label="Semantic Version" />

<category term="gitlab" scheme="gemini://d.moonfire.us/tags/" label="Gitlab" />

<summary type="html">Over the last few weeks, I've been tweaking my publishing process to automate more of the release and generation process.

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