2025-01-18T17:32:32Z
gemini://d.moonfire.us/tags/mfgames-writing-cil/
<name>D. Moonfire</name>
Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International
<title>Messing with Markdown</title>
<link rel="alternate" href="gemini://d.moonfire.us/blog/2014/11/23/messing-with-markdown/" />
<updated>2014-11-23T06:00:00Z</updated>
<id>gemini://d.moonfire.us/blog/2014/11/23/messing-with-markdown/</id>
<category term="programming" scheme="gemini://d.moonfire.us/categories/" label="Programming" />
<category term="c-sharp" scheme="gemini://d.moonfire.us/tags/" label="C#" />
<category term="markdown" scheme="gemini://d.moonfire.us/tags/" label="Markdown" />
<category term="mfgames-text-markup-cil" scheme="gemini://d.moonfire.us/tags/" label="MfGames Text Markup CIL" />
<category term="mfgames-writing-cil" scheme="gemini://d.moonfire.us/tags/" label="MfGames Writing CIL" />
<category term="mfgames-writing-python" scheme="gemini://d.moonfire.us/tags/" label="MfGames Writing Python" />
<summary type="html">I spent the last few weeks working on the beginning of an event-based Markdown parser. I know why, but I've fallen into a rabbit hole that threatens to swallow me.</summary>
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