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MfGames.Nitride

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MfGames.Nitride is a static site generator built with C# and uses an Entity-Component-System[1] for handling logic. This was originally inspired by a number of other static generators, including my own CobblestoneJS (a Gulp-based static site generator), but with a healthy frustration of trying to implement the complexities of https://fedran.com/ and the limitations of declarative sites. It is a Configuration-as-Code based system in that a C# program is customized using a builder pattern and dependency injection to create the site.

=> 1: /tags/entity-component-system/

=> 2024-04-21 Reflections on Nitride | 2024-09-27 Bakfu and OCI Containers | 2024-12-31 The End of 2024 | 2023-09-20 Package Management - Identifiers 2 | 2021-07-10 Gallium Nitride and Gemini | 2022-11-25 Migrated Fedran to Nitride | 2022-10-26 Various Updates - Good and Bad | 2022-06-06 Nitride v0.3.4 | 2022-06-24 A Little Give | 2022-03-19 ABC Did a Beautiful Job Siding My House | 2022-02-17 MfGames.Markdown.Gemtext v1.2.1 | 2023-01-21 Faking Time Magic with Nitride | 2023-03-15 Rumors of my dead garden links were exaggerated | 2023-03-13 A Little Vacation | 2023-02-12 Package Management - Identifiers | 2023-02-13 Package Management - Dependencies

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