diff --git a/src/ap_maps.cpp b/src/ap_maps.cpp
index 8e41b79..265fad6 100644
--- a/src/ap_maps.cpp
+++ b/src/ap_maps.cpp
@@ -224,6 +224,8 @@ int MapPack::set_currentlevel(int newlvl) {
return -1; // the map pack is over, we don't load any map
load_map();
}
void MapPack::reload_level() {
diff --git a/src/ap_play.cpp b/src/ap_play.cpp
index 4ebbf56..f80cbee 100644
--- a/src/ap_play.cpp
+++ b/src/ap_play.cpp
@@ -936,6 +936,8 @@ int play_level(MapPack &mappack) {
if (!game.still_alive()) return 2;
if (game.has_won()) return 3;
}
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