Halberts started out as the English translation of Helmbarten, a short 2d6 based RPG, a kind of Fantasy Traveller.
=> Helmbarten | RPG
The key difference between Halberts and Knives is that Halberts has semi-random character creation and no advancement, like Traveller, whereas Knives has "one skill point per in-game year" advancement and more advice about running the game.
=> A short introduction to Halberts | Halberts PDF, the rules | Knives PDF, a reformulation of the rules | Altenstein PDF, an example setup, half finished, which I used for play testing | Lake Land: a point-crawl generator | Myrkheim: an underworld point-crawl generator | Source files
Blog posts:
=> 2023-12-08 Ultraviolet Grasslands with Fantasy Traveller | 2023-05-11 The logic of accumulation | 2023-04-27 Myrkheim people | 2023-04-16 Myrkheim | 2022-02-07 Singing & Helmbarten | 2023-01-22 Advice for running a long campaign | 2022-01-14 Wondering about Fantasy Traveller adventure generation | 2023-01-07 Halberts and Knives | 2022-03-20 A mini-setting to start your Halberts campaign | 2022-02-20 Pike vs. Lance | 2022-02-19 Death during character creation | 2022-02-11 Magic Word Magic | 2022-02-10 No armour in Helmbarten! | 2022-02-10 English edition of Helmbarten: Halberts
#RPG #2d6 #Halberts
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