2018-04-28 The Pagoda of Pazuzu

OK, I think I’m going to submit another entry to the One Page Dungeon Contest.

=> One Page Dungeon Contest

It uses the Neris font. “A display sans for one paragraph (or shorter) length text: quotes, openings, titles, etc. Sure, you could use it for body copy and get away with it, but that’s not where the typeface shines.”

=> Neris

It still workes for this one page document, though. Neris Black for the title, Neris Light for the body.

Inspired by my visit to Miyajima and seeing the Five-Tiered Pagoda at Itsukushima, as well as visiting Sanjūsangen-dō and seeing the 1000 statues of of the 1000-armed Kannon.

=> Miyajima | Five-Tiered Pagoda at Itsukushima | Sanjūsangen-dō

The color scheme is the same powerful scheme I used with all the pictures I painted using Zen Brush 2. Black and white, and red for colour accents. Too bad this trio has been popular with all sorts of people I am not associated with, including some particularly evil dudes. Yikes!

=> Zen Brush 2 | all sorts of people I am not associated with

Well, in this case the picture is based on a photograph I took in Miyajima and then I made a sketch on top of it using Procreate on the iPad. But I still want it to look like some sort of ink painting.

=> Procreate

You’ll notice that once again, I’m falling far short of my own guidelines for quality dungeons. Why is that? I don’t really want to spend too many hours on a dungeon that is going to be used at the table in a 3h segment. Spending more than 1h for prep in this context is already wasting my time. So it can’t be pretty and I have to rely on people being able to draw their own inferences:

=> quality dungeons

And why no map? Well, what is it for? I don’t have the time to make something nice for the referee since that’s me myself and I. If there is a map, do the measurements matter? If they don’t, can the map be represented by a flow diagram? And if the flow diagram is simple – if it is linear, or has very few nodes, or very few branches – then we can simply omit the map and write some text. That’s what I wanted to do here. The picture lets you know all there is to know: there are a bunch of rooms on top of each other. If you can’t climb or fly, it’s a linear dungeon. As most of my wilderness encounters involve small lairs – and by that I mean one to five rooms at most – I practically stopped making maps.

Anyway...

Please let me know if you ever use it in one of your campaigns.

=> Preview

=> Preview

Anybody wondering how I would rule +1/+3 vs children: I’d say almost all creatures are children of their parents. Except for the undead, demons, devils, slimes, golems, robots, clockwork bots, and the like.

​#RPG ​#Old School ​#1PDC

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