2018-04-28 Interviews

The following started as a solo thread on Mastodon...

One of these days I should write up some interview questions I would like to see asked of other people in the RPG world. These days, I find most interviews extremely boring. Why is that? Something about there being no challenges, very little personal reveals, and product shilling, of course. They read like ads in dialogue form, not like interesting interviews.

So here’s my stream of thought on interview questions: How is your favourite human doing? Do you play role-playing games together? What was the last thing you did together? What does game design give you? Why did you base your design on rules X (Fate, Powered by the Apocalypse, classic D&D) and why didn’t you just house rule a similar game? Why did you pick these artists? Where did you find them? How exactly does the back and forth between you work? I’d love to hear more about the financial arrangements. How do you balance friendship and marketing? How do you keep your social media accounts interesting and yet peddle your wares? How do you feel about copyright these days? Where do you find your sparring partners and inspiration? Where do you think your strengths are? What about your weakness and how do you compensate for it? Why go back to old designs? Does the Long Tail work for you financially? Does game design work for you, financially? If not, why ask for money in the first place?

I had to think of somebody while I wrote down these questions and so I thought of @halfjack who has been on my radar ever since I bought the diaspora hardcover from Lulu. He said: “I can’t remember the last interview I did. Happy to fix that with a new one though!” I sure hope he gets an interesting ​#interview!

=> @halfjack | He said

Read his answers on Google+.

=> his answers on Google+

In the interest of fairness I think I should answer these myself, too.

=> publication of Rules Cyclopedia | Kitsunemori campaign setting | M20 | I tried to go back | Labyrinth Lord | Labyrinth Lord with my wife

=> D&D as oral history

=> OGL | Free Culture | Creative Commons

=> M20 | M20 Hard Core

Wow, that turned out to be a very long blog post!

​#Old School ​#RPG

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