On Google+, Zak asked for a tool that would generate both a map and a description of said map.
Well, I have Text Mapper which creates beautiful maps, but I have no random tables to describe those maps. But I can work on that. And perhaps you can help?
=> Text Mapper
If you feel like contributing to this, feel free to leave your contributions in a comment on this blog, or tag me on Google+ or Mastodon, or contact me some other way.
Here’s my example map:
=> Image 1 for 2018-03-12 Describing Hexes
The map description looks like this:
0101 dark-green trees village 0102 light-green bushes 0103 light-green bushes 0104 light-green bushes 0105 light-green bushes 0106 light-green forest-hill 0107 light-grey mountain 0108 white mountains cliff1 0109 white mountain 0110 light-grey mountain 0201 dark-grey swamp 0202 light-green bushes 0203 light-green bushes 0204 green forest 0205 light-green fir-forest 0206 light-green firs thorp 0207 white mountain cliff1 0208 white mountain 0209 light-grey mountain 0210 grey swamp ...
=> More...
If you want, you can copy and paste this description into Text Mapper and it should regenerate the map shown above.
=> Text Mapper
The random tables look like this:
;mountain 1,the air up here is cold 1,snow fields make progress difficult 1,there is a hidden meadow up here, hidden from view from below 1,steep cliffs make progress practically impossible without climbing gear 1,nothing grows up here except for a few patches of lichen on gray rocks ...
=> More...
As you can see, the format is simple:
I tried to use the format used by Abulafia.
=> Abulafia
And it works!
Take a look: Hex Describe.
=> Hex Describe
#RPG #Text Mapper #Hex Describe #Maps
(Please contact me if you want to remove your comment.)
⁂
The work is ongoing. Let me know if you want to contribute.
– Alex Schroeder 2018-03-14 12:50 UTC
I think I’m done with all I wanted to do. The monster entries were based on the monsters in my H&H Ref Guide.
– Alex Schroeder 2018-03-14 22:14 UTC
text/gemini
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