Greg Christopher asks What do you wish that modules could do, but which you haven't seen done before?
=> What do you wish that modules could do, but which you haven't seen done before
I’ve mentioned before what I don’t like: I want less detail, less pages, less words. I also don’t like riddles too much.
=> less detail
But what is it that I want instead? In a way I could just copy and paste the list of things I like in a One Page Dungeon. I’m not going to repeat them here. If the adventure has more than one page, here’s how I’d like to see them used:
=> things I like in a One Page Dungeon
=> Vault of Larin Karr | Microcontent: How to Write Headlines, Page Titles, and Subject Lines
One of these days I should eat my own dog food and actually write an adventure that follows my own suggestions. 😄
#RPG #Keep It Short
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Thanks for the cool answers Alex.
This project I am working on will be a sandbox campaign, so it should satisfy most of these demands. 😄
– Greg Christopher 2011-04-15 21:42 UTC
As for using a map, I can point to my own Water Temple. The adventure itself and the dungeon aren’t too cool, but the way text and map are interwoven are an example of what I like.
=> Water Temple
– Alex Schroeder 2011-04-16 16:32 UTC
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text/gemini