N. Wright was quoting himself from EN World in his blog post Why are games SO DAMN LONG? saying “I really prefer my games to be short.”
=> was quoting himself | EN World | Why are games SO DAMN LONG?
I agree!
Here’s what I wrote in the comments:
I myself think there’s nothing wrong in this little size ratchet. That is just how things are. And generally speaking the pages added are in fact good. Customers just need to learn to discern what they like and buy the appropriate book. It’s why I like Labyrinth Lord.
Why is it difficult for customers to make the right decision? I think that is an effect of printing economics. Assuming book A was 64 pages and cost $5 and book B was 256 pages and cost $20 we might choose the book matching our preferences, ie. the shorter one in my case. But if there is a fixed sum of $10 to be paid per book irrespective of size, the book A might cost $12.50 and book B might still cost $20... Now many people will be asking themselves if they’re getting a bad deal with the shorter, apparently overpriced book. After all the higher price is not due to the author spending more time making it shorter and polishing it. Those $10 are shelf space, postage, envelopes, margins for distributors, marketing, and so on.
Thus, if you like short rules, these are my predictions:
#RPG #Publishing #Keep It Short
(Please contact me if you want to remove your comment.)
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Once again, I’d like to thank you for talking about economics, which is something I honestly hadn’t thought about when writing about my love of short games. It makes perfect sense, not that it makes me like it any more ;P
– N. Wright 2010-09-09 01:30 UTC
=> N. Wright
In related news, I’m somewhat dissapointed that Dungeon Slayers 4 will have 168 pages - even if we take into account it’s A5 instead of A4, all the existing supplements shold come up to about half of that page count. Talk about destroying an inherent quality.
– Harald Wagener 2010-09-09 06:55 UTC
Indeed, there we go...
+-------------------+--------------+ | Dungeon Slayers 1 | ? | +-------------------+--------------+ | Dungeon Slayers 2 | 12 A4 pages | | Dungeon Slayers 3 | 18 A4 pages | | Dungeon Slayers 4 | 168 A5 pages | +-------------------+--------------+
Similarly, Frog God Games and Mythmere Games are merging. And what’s the first product? The Complete Swords & Wizardry rules. “It includes the ranger from SR, the paladin, thief, druid, assassin - character classes from the supplements.” I guess that’s cool for most people. It’s part of the new value proposition. It illustrates that most people like more pages to their rulebooks. Only a few of them realize after a while that they’re getting bogged down by the length of the very books they love.
=> Frog God Games and Mythmere Games are merging
– Alex Schroeder 2010-09-09 07:13 UTC
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