2010-02-05 Quality Dungeons

What do I personally like about small dungeons? The kind that keep us busy for a session or two? The kind that would make appropriate entries into the One Page Dungeon Contest 2010?

=> One Page Dungeon Contest 2010

These thoughts culled from my comments on some of my favorite submissions in last year’s contest: 2009-07-01 Personal Favorites, 2009-07-02 More of my 1PDC Favorites, 2009-07-19 One Page Dungeon Contest Favorites, and 2009-08-23 The Last Bunch Of Favorites.

=> 2009-07-01 Personal Favorites | 2009-07-02 More of my 1PDC Favorites | 2009-07-19 One Page Dungeon Contest Favorites | 2009-08-23 The Last Bunch Of Favorites

Do you agree? Do you have other preferences?

PS: There’s still time to submit your entry to the One Page Dungeon Contest 2010 – we have tons of prizes and I have only received two submissions until now. You still have a bit more than three weeks to work on it. Deadline is the first second of March 1, 0:00 GMT (careful about the timezone!)

=> One Page Dungeon Contest 2010

PPS: Don’t let the list intimidate you. I’m just one of the seven judges. And my own submission to last year’s contest was in no way close 😄

​#RPG ​#maps ​#1PDC ​#advice

Comments

(Please contact me if you want to remove your comment.)

I like finding +1 items, they’re real workhorses!

– Blair 2010-02-06 00:48 UTC

=> Blair


Related links:

=> Factions | Qualities of a Great Old School Module | 12 touchstones of old-school modules | One Session Dungeon Template

A nice collection! 🙂

Interesting additions by another blogger:

=> additions by another blogger

=> 2012-11-17 How To Build A Dungeon

– Alex Schroeder

=> Alex Schroeder


Elementary Principles of Dungeon Drawing.

=> Elementary Principles of Dungeon Drawing

– Alex Schroeder 2017-02-19 21:56 UTC


Allandaros posted the following list on RPG Net:

=> on RPG Net

=> Jaquaying the Dungeon | Node-Based Megadungeon Design | Jewelbox Design and Broken Bastion | The Risk Economy | Exploration Play | Part 1 | Part 2 | Part 3 | Part 4 | Dungeon Design and Stocking - with examples! | Dungeon Checklist | Pointcrawling Undercities | Interesting and Useful Dungeon Descriptions

– Alex 2021-03-19 20:18 UTC


I just read a blog post by W. F. Smith on the Prismatic Wasteland blog:

The worst encounters play out like vignettes where the referee reads aloud a little scene, and the players say “uh, okay” or “huh, weird” and just press on, ignoring the encounter completely. If you’re able to answer “yes” to at least a few questions below, your encounter is more likely to be something that either cannot be ignored or (even better) something the players would never dream of ignoring. – Encounter Checklist

=> Encounter Checklist

W. F. Smith’s list:

Good stuff!

– Alex 2022-07-18 12:15 UTC

Proxy Information
Original URL
gemini://alexschroeder.ch/2010-02-05_Quality_Dungeons
Status Code
Success (20)
Meta
text/gemini
Capsule Response Time
182.582291 milliseconds
Gemini-to-HTML Time
5.141669 milliseconds

This content has been proxied by September (ba2dc).