2009-06-05 Judging 1PDC 2009

What I really want to do is make the One Page Dungeon Contest a yearly thing: 1PDC 2009, 2010, etc. We’ve had more than a hundred entries! I’d love to collect them all and make them available for download. Integrate them with a wiki and provide some commentary, too. Like the yearly Interactive Fiction Competition. One page dungeons are simple adventures, and adventures support play.

=> One Page Dungeon Contest | more than a hundred entries | Interactive Fiction Competition | adventures support play

Essentially I like a healthy mix of adventures I think of myself and professionally produced adventures. But when it comes to my own stuff, I’m never quite sure with what to compare it to. Should I aspire to write as the pros? I don’t think that would be time well spent. The One Page Dungeon Contest gives me the opportunity to compare my work with ordinary DMs from all over the world. I can learn from the successes and failures from others. That’s why I hope that the contest submissions will remain a crazy mix of things. I don’t want a contest dominated by Wolfgang Baur, Monte Cook, Eric Mona, Nicolas Logue and other people in their league. I want to compare my entry with authors in my league.

=> Wolfgang Baur | Monte Cook | Eric Mona | Nicolas Logue

Anyway, I got pulled into the circle of contest judges, and therefore my 2009-05-15 Water Temple is no longer a competing entry. 😢

=> 2009-05-15 Water Temple

I’ll try and report on the things I like and the things I don’t like about entries I see. And to keep track of my progress. Yesterday, I looked at eight entries. It takes me about ten minutes per entry.

Stuff I like myself (the other judges will have different elements, I’m sure):

More as I dig into the submissions!

​#RPG ​#1PDC

Comments

(Please contact me if you want to remove your comment.)

Oh, darn. I’m pretty sure I specifically went out of my way to do something similar with the last one on my entry. Oops! Good luck judging the entries!

– Aaron 2009-06-05 12:57 UTC

=> Aaron


Well, if you’re talking about the scene itself, I don’t mind at all. What I mind is sitting behind the screen, quickly looking up a map key, summarizing the description for my players, and wasting time with details until we get to the part the players really care about, such as monster or other obvious threats or treats.

– Alex Schroeder 2009-06-05 22:40 UTC

=> Alex Schroeder

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