Sean K Reynolds joins Paizo and on the welcoming thread ¹ I founf a link to two pages written by Reynolds ² ³ where he argues that some immunities should instead be resistances (eg. a fire giant is not immune to fire but it gets fire resistance 60 in order to still take damage when the god of fire swallows him whole, paladins get +10 vs. fear effects in order to still fear “a great wyrm red dragon”), and that some skills should be open to all (untrained Disable Device adds +10 to the DC, untrained Spellcraft just adds +5 to the DC, untrained Use Magic Device is no problem).
I sort of like it.
#RPG #thoughts
(Please contact me if you want to remove your comment.)
⁂
I would add something to that.
A natural 20 should, rather than be an automatic hit, grant a +10 (ie. counted as a natural 30). A natural 1 should, rather than an automatic miss, grant -10 (or a natural -9, or -10 for simplicity).
I mean, should a commoner really be able to stab a gargantuan red dragon 5% of the time?
– Marco 2008-07-03 14:57 UTC
I thought the same. I think it’s a historical issue.
– Sektat 2008-07-03 22:16 UTC
In a quaint way, though, I still like it.
– Alex Schroeder 2008-07-04 06:25 UTC
Re: making 20 = 30, 1 = -10:
Perhaps these situations arise infrequently enough that they wouldn’t alter the game in a meaningful way. But there is something dramatic about a natural 20 = success, a natural 1 = failure.
– Adrian 2008-07-04 07:54 UTC
Good thoughts.
A PC rolling a 20 on Strength check gets a 30 instead Since strength (ability) and skill checks don’t have a “20 is a success” rule, we wouldn’t apply the 20 ⇒ 30 rule to those checks. Only saves and attack rolls.
– Sektat 2008-07-04 08:08 UTC
I’m still not convinced I want to change this. As it stands, rolling a 20 or a 1 are emotional moments where the table whoops and hollers. If we change that to include a little ± 10 calculation, we’re reducing the emotional moment. We might as well not have the ± 10 in the first place if we really care about eliminating extreme results.
But if we wanted to increase the emotional uproar at the table instead, we should get rid of crit confirmation! 😄
– Alex Schroeder 2008-07-04 14:49 UTC
rolling a 20 or a 1 are emotional moments
Hmm, thats true. I want to keep that!
– Sektat 2008-07-04 16:39 UTC
text/gemini
This content has been proxied by September (3851b).